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- !NTile Factory
- This utility allows you to create your own tile sets for use with
- Second Guess, or to modify the standard tiles or tiles created
- by others. A full set of tools is provided.
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- !JDrawing Area
- The left side of the screen is the drawing area. You draw in the
- large box by pointing and clicking the mouse or moving the yellow
- keyboard cursor with the arrow keys and hitting space to draw.
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- !KDrawing Tools
- The standard drawing tool is a single dot. You can also choose
- other drawing tools. From left to right the tools are: dot (freehand
- drawing), line, circle, rectangle, filled circle, filled rectangle,
- swap colors, fill, and enter text. Select the desired function by
- clicking on its button with the mouse cursor.
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- !MMenus
- Along the top of the screen are a list of menus that you can open to
- reach additional functions. The choices are Help, Info, File, Edit,
- Options, Text, Special and Quit. The meanings of Help, Info and Quit should be
- obvious and the others are explained in the next few screens.
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- !LFile Menu
- This menu lets you clear and start a new tile, save the tile you've
- been working on, read in an entire tile set from disk, copy a tile
- into the editing area, import a .PCX picture, add your name to a tile
- set file, swap two tiles, delete a tile set and load or save the palette.
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- !LReading In Tiles
- When you read in tiles from disk you get the entire 42 tile set, or
- as many tiles as you've drawn so far, and the tiles are displayed on
- the right side of the screen. To edit an individual tile just move
- the mouse cursor over the tile you want and click, which will move
- that tile onto the editing portion of the screen.
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- !LSaving A Tile
- When ready to save, select Save Tile from the File
- menu. Choose the name of the file the tile goes in.
- If different from the last file loaded the new
- file will be loaded and displayed. You'll then be
- prompted for the tile number which you can enter from the keyboard
- or you can click on the displayed tile you want to replace.
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- !MEdit Menu
- Tile Factory has a number of ways you can edit your tile. You can flip
- it left to right or top to bottom, shift it by one
- pixel left, right, up or down. You can also undo the last change you
- made. This menu also lets you match (get) a color, copy one part of your
- tile to another part and shade part of your tile.
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- !MOptions Menu
- Under this menu you can turn the snap cursor function on or off; this
- determines whether the cursor moves smoothly or snaps to the center of
- the pixel. You can also choose whether any dots you draw are mirrored
- left/right, top/bottom or both.
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- !MText Menu
- You have a number of options when entering text which can all be set
- from this menu. You can choose how text is justified (left, right or
- centered), the size of the font and whether or not to have a border.
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- !MSpecial Menu
- This menu lets you load old style EGA tile sets. After loading you
- can either scale or center the image on the tile face to make it look
- better in the new tile size.
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- !OUndo
- There is an undo function in the edit menu, but you can load any tile
- that appears anywhere on the screen just by clicking on it. Tile
- Factory saves up to five previous tiles along the left edge of the screen
- allowing you to undo up to three steps back. You can also load any tile
- from the set on the right side of the screen at any time.
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- !NMore Information
- This has been just a brief overview of the editor's functions. For
- complete details please read FACTORY.DOC which is the complete
- documentation for the utility.
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